A small box expansion for the G.I. Joe Deck-Building Game featuring two new missions! In the first, discover a traitor in the midst of G.I. Joe and break them free of Dr. Mindbender’s programming. In the second mission, take on the role of Snake Eyes as he embarks on a dangerous solo mission to the Silent Castle to rescue Scarlett from the clutches of Cobra!
Features:
All new solo mode missions featuring Snake Eyes, where players play through the story of the most famous G.I. JOE comic: Silent Interlude.
Multiplayer missions “A Traitor Within” where players may have a traitor in their midst.
Contents:
79 Standard cards
1 Transport
8 Snake Eyes Starters
8 Leaders/Promoted Leaders
8 Complications
3 Cobra Officer
13 Loyalty Cards
16 Sabotage Cards
8 Accusation Cards
2 Expert Mode Cards
4 Player Aid Cards
24 Mission Cards
1 new End of Round token
4 Discard Pile tokens
1 Silent token
1 Rulebook
Each player starts with a base that lacks abilities (Dantooine for the Rebels and Lothal for the Empire), but when that base is destroyed, you get to choose a replacement from your base deck, with each base having a special ability. Choose wisely to counter your opponent's plans! In addition to having special abilities, capital ships absorb damage meant for your base.
Players also fight for control of a Force track to gain additional resources or make use of "If the Force is with you..." abilities on their cards.